====== HTML ====== [[http://www.dil.univ-mrs.fr/~mari/Enseignement/M2CCI/Ressources/assets/HTML-MCCI-1.pdf]] Reuters Financial Software Champions League: Inscription au match de la semaine
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Les titres et paragraphes . . Titre de niveau n, de 1 à 6

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Paragraphe Les listes Liste non triée, liste à puces
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Maintenant quelques exemples de lignes horizontales





Positionner une image en absolu CSS /* where margin-left = {img width}/2, and margin-top= {img height}/2 */ .bigdiv { width:100%; height:100%; position:absolute; } .bigdiv img { position:absolute; left:50%; top:50%; margin-left:-10px; margin-top:-10px; } body {margin:0;padding:0;} HTML
[[http://fr.html.net/tutorials/css/lesson14.php]] CSS // Positions absolues h1 { position:absolute; top: 100px; left: 200px; } // Positions relatives #dog1 { position:relative; left: 350px; bottom: 150px; } #dog2 { position:relative; left: 150px; bottom: 500px; } #dog3 { position:relative; left: 50px; bottom: 700px; } HTML Exemple | Tutoriel CSS | HTML.net
CSS Sprite [[http://alistapart.com/article/sprites]] CSS Sprites: Image Slicing's Kiss of Death Animation [[http://stackoverflow.com/questions/1736922/how-to-show-animated-image-from-png-image-using-javascript-like-gmail]] CSS #anim { width: 14px; height: 14px; background-image: url(http://mail.google.com/mail/im/emotisprites/wink2.png); background-repeat: no-repeat; } HTML
Javascript var scrollUp = (function () { var timerId; // stored timer in case you want to use clearInterval later return function (height, times, element) { var i = 0; // a simple counter timerId = setInterval(function () { if (i > times) // if the last frame is reached, set counter to zero i = 0; element.style.backgroundPosition = "0px -" + i * height + 'px'; //scroll up i++; }, 100); // every 100 milliseconds }; })(); // start animation: scrollUp(14, 42, document.getElementById('anim'))
EDIT: You can also set the CSS properties programmatically so you don't have to define any style on your page, and make a constructor function from the above example, that will allow you to show multiple sprite animations simultaneously: Usage: var wink = new SpriteAnim({ width: 14, height: 14, frames: 42, sprite: "http://mail.google.com/mail/im/emotisprites/wink2.png", elementId : "anim1" }); var monkey = new SpriteAnim({ width: 18, height: 14, frames: 90, sprite: "http://mail.google.com/mail/im/emotisprites/monkey1.png", elementId : "anim4" }); Implementation: function SpriteAnim (options) { var timerId, i = 0, element = document.getElementById(options.elementId); element.style.width = options.width + "px"; element.style.height = options.height + "px"; element.style.backgroundRepeat = "no-repeat"; element.style.backgroundImage = "url(" + options.sprite + ")"; timerId = setInterval(function () { if (i >= options.frames) { i = 0; } element.style.backgroundPosition = "0px -" + i * options.height + "px"; i++; }, 100); this.stopAnimation = function () { clearInterval(timerId); }; } Notice that I added a stopAnimation method, so you can later stop a an specified animation just by calling it, for example: monkey.stopAnimation(); ====== Google dorking ====== intext:"toto" filetype="pdf" site:.edu intext:"gmail.com" site:linkedin.com/ site:pastebin.com intext"admin password" shodan os:windows country:FR camera city:paris webcam city:paris webcamxp city:paris